Star Smith

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

The Adventure Begins

My slave ship has finally docked. My captors shout orders, bringing out some of the larger slaves. I see them take out a large robot, as well as two Were. They decide to leave me in my cell, I don’t blame them, I’ve caused plenty of problems in the past. They only leave two guards on the ship, fools. I remotely activate Vélmenni, my repair bot. He comes over and burns through the lock. I silently exit my cell and go over to the nearest access panel to shut down the power.

I’ve been planning this moment for a long time; I know exactly where to go. menni makes some noise and the guards come rushing. They enter the airlock with me on the non-dock side. The lock slams behind them and they realize they’ve made a mistake. I open the outer lock and we all go sailing towards space. Just before I reach the door I jerk to a stop, the coil I’ve tied myself to going taught. I hear them shout at me through their masks as they sail past. The masks will protect them from the lesser atmosphere, but they are going to have a hard time going anywhere without gravity.

I close the airlock and make my way to the dock. As I step onto the magnetic pier I appraise my location. Asteriod, C-Type, Black Chill Asteriod Belt, Bar called The Holy Comet. I glance at the large cross hung up above the doorway; the remnant of old Earth religion amuses me, though this place certainly is not “holy”. I make my way to the bar. As I approach I notice the slight sounds of a struggle, the sounds carry to mechanically improved hearing."

I open the door. One of the Were’s barrel over to me, knocking down a pirate on the way. I remember giving him my steak once, I don’t need much in the way of sustenance. The beneficence must have stuck. Seeing all the pirates on the ground, a thought occurs to me. There’s a lot of material on that ship to experiment with, but eventually I’ll run out. I activate my speaker.

“Any solitary beings in the accommodation, if you have the desire for wealth and exigency, please accompany me.”

I proceed to walk back out to the slave ship.

-Seraph Rune
Architect of Automatology

Joining The Party

As I was sitting at the bar drinking my beer and cleaning my gun, someone walks into the bar. It’s that asshole of a pirate Gundar. He comes in with 2 Weres hoping to sell them to the highest bidder. But an Obifex that followed him off ship has other plans. He tosses one of the Weres some meat and points at Gundar. The Were immediately jumps on Gundar and tears him apart. Then quickly finishes the other 2 guards. “Anyone else wanna come along while we liberate some pirates?” The Obifex calls out to the bar. Deciding I have nothing better to do I get up to join them and see another man join too. One of the robots that was sitting at the bar also joined. We go back and Gundar’s ship and loot it before taking it to a close colony to stock up on supplies before attacking a pirate base.


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